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 Changes... 
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Joined: Fri Jan 11, 2008 6:51 am
Posts: 114
Post Changes...
Its been a while since i posted an update. Big changes are on the way to the game mechanics, specifically combat. Unfortunately the turn-based party system just wasn't very much fun to play. So i'm changing combat to be more real-time based. This is actually somewhat of an easy switch, because all the monster intelligence code has been written.


Tue Aug 11, 2009 10:02 am
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Joined: Sat Jan 12, 2008 7:56 am
Posts: 21
Post Re: Changes...
How's the new system coming along?


Sun Oct 11, 2009 6:44 am
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Joined: Fri Jan 11, 2008 6:51 am
Posts: 114
Post Re: Changes...
really good actually... :) its much more fun to play. will probably release another version in another month or so. progress is spotty because i'm still in business school. good to see you around.


Sun Oct 11, 2009 8:09 am
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